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April

NFL Draft Predictions: Packers Mock Draft from Pigskin Paul

What would Ted do? - Ted Thompson

What would Ted do?

It is April Fools’ Day 2012. And it seems to me to be just about the perfect time to be the perfect fool and attempt to predict the entire PACKERS Draft 2012. I might update this just before the actual Draft … then again maybe not. So pay attention, it may be your one and only chance to Mock me in my attempt to predict what TED THOMPSON might do.

Just a few explanations of how I do this. No, these are not excuses, just my own ground rules. The key is using my Regardless of Position prospect rankings list. I take each PACKERS Pick number and look at my list starting 3 ranked players before the actual Pick number. Anything from that number and beyond is fair game. For instance in Round One, where they pick at 28 I look for a player that might fit their needs, type of player profile and guys who “fit their scheme.” Then I make a Pick, i.e. guess, from players I have ranked 25 and on.

27

April

An NFL Mock Draft Like No Other – Continuously Updating as the Picks are Made – DraftTek.com

 

Love them or hate them, NFL mock drafts are THE big thing this week. The problem with mock drafts is that they are static. Once the draft starts and 10 or so picks are made, a mock draft is basically useless. What good is a prediction of your team’s pick at that point? Not much at all.

But there is a better way. Picture a continuously updating NFL mock draft that changes within a few minutes of every pick. As a player comes off the board, the rest of the draft simulation is instantly updated to reflect that occurance.

Is this just a dream? A fantasy?  No, it’s DraftTek.com

How does their mock draft work? First, from their web site:

About the Consensus Mock Draft
Draft Tek’s main product uses a computer model  to generate a 7-round mock-up of the 2011 NFL Draft.
The goal of Drafttek’s model is to produce a “plausible” imitation of the draft. An algorithm weighs the available players on a ranked “Big Board” against a matrix of team positional needs. Positions that are most likely to be addressed via the draft are identified with higher priority codes. Of course what is needed by a team may not be available; a team with a TE as the highest priority will think twice before selecting their #35 rated player at selection #10 in the first round. Thus the algorithm must often weigh between “reaching” for a position of high need versus selecting a better valued player at a position of lesser need.